Read more

Open-world adventure Windscape available now

Explore the floating islands of Windscape today on Nintendo Switch™, Xbox One and PC

05 April 2019 March 27th 2019, Dueren, Germany - After a long time in Early Access the day has finally come to release the beautiful adventure game Windscape. Dennis Witte's homage to "The Legend of Zelda" came to Steam Early Access three years ago and many new locations were added over the course of that time.

Now you get the chance to enter the beautiful world of Windscape and accompany the young protagonist Ida to save that wonderful world via PC, Nintendo Switch and Xbox One. It's available on Steam, the Microsoft Store and the Nintendo eShop for the price of $19.99 / 19.99€ / £15.99. There will even be a 20% release discount in the Microsoft Store and on Steam!


Windscape is a first-person exploration adventure set in a lovely world made up of floating islands in the sky. The game is highly reminiscent of the The Legend of Zelda games as well as Secret of Mana and Golden Axe Warrior of which the developer is a huge fan of. As such Windscape combines the spirit and flow of these genre classics with elements of modern exploration, crafting and survival games. The result is a unique game with a fresh blend of genres.

Meet peaceful NPCs each island's overworld and vicious monsters in the dungeons and lairs you uncover along your journey. While the islands work in a non-linear manner, the dungeons are more puzzle and combat driven - each with its own style and atmosphere. However, brute force won't get you far in larger boss fights. Tactics and figuring out your enemies' combat patterns are key to defeating larger foes such as ghosts, ogres and dragons. Your effort will be rewarded of course - there are many valuable items to loot!.

Read more

The long creation history of Vambrace: Cold Soul

How the makers of "The Coma: Recut" for many years put much love into their Strategic Roguelike RPG Adventure

14 March 2019 Vambrace: Cold Soul has been a long time coming. That is, the original concept is nearly 19 years in the making. In his youth, Minho Kim, lead artist and CEO of Devespresso Games, often worked on the conjured world of Icenaire as a form of escapism. He populated the realm with a variety of interesting characters and dramatic events.

Most elements were loosely connected, while others found more solid form through discussions in Korean online forums. In there, he shared his art with other high-fantasy enthusiasts. They eagerly contributed to this ever evolving patchwork world. He even illustrated avatars for the most dedicated participants. Through the years, he honed his skill with pen and pencil. And though he would work on many new projects, Icenaire would remain a fond one. He eventually moved into the esoteric realm of game development.

Tristan Lee Riven, game designer and COO at Devespresso Games recounts the dramatic shift. "I somehow managed to convinced Minho to join me in this harebrained attempt to make our own game. That's despite the fact we had no experience or knowledge of how to do so under our belts." 

The two had met in Seoul, South Korea, when Tristan happened to walk by and see Minho working on some drawings. "I invited him for a coffee and we had a discussion about his art and some of my own ideas. Everything clicked right away. We both just enjoyed the creative process of making new worlds together," Tristan recalled. The team eventually managed to figure out the complex logistics of shipping an actual game. After completing their first title, The Coma: Cutting Class, Minho's new priority was returning to the land of Icenaire he had been working on for so long.

"When we sat down and started discussing this world, I was amazed by the volume of art that he had already made. He had hundreds of sketches and colored pictures of settings, characters, creatures, and items. It was easy to get a grasp of this place that had, for the most part, only existed in his imagination," Tristan said.

Tristan began work on a solid story within this setting. The most important features he wanted to weave into the new game were the underground city of Dalearch, the frozen city of Icenaire, the Green Flame (the game's primary antagonists), and certain key characters (such as Zaquard). He tactfully incorporated these elements into the narrative and then worked with Minho to craft the world's update look.

Vambrace: Cold Soul is the culmination of all this effort. The team takes great pride in the fact they have chosen to focus on narrative-driven, hand-illustrated games. But one need only look at some of the old art to see what inspired the atmosphere and style of the soon to be released game thanks to Headup and Devespresso Games. The roguelike fantasy adventure will come to PC and Mac on 25th April, with Nintendo Switch, PlayStation®4 and Xbox One following in Q3 2019.

Read more

Trüberbrook - The adventure starts TODAY on Steam, GOG and more!

Launch Trailer for Trüberbrook is available now.

12 March 2019 Today is a day many adventure fans have long waited for: Trüberbrook is going to release globally on PC, Mac and Linux. Enjoy an adventurous vacation to a 1960's parallel universe! A Sci-Fi-Mystery Adventure Game with handmade scenery. 

The mysterious adventure game will be available on SteamGOG and other platforms for 29,99 € / 29,99 USD / 24,99 GBP, starting today (March 12th) it can be purchased with a 10% release discount.

The brand-new Launch Trailer will give you the last pieces of information you need for your relaxing journey to Trüberbrook. In addition, you will get a sense of the abnormal events that will take place in the small German health resort. Check it out now!

In mid April, console players may start their journey to Trüberbrook as well, it will be available digitally on PlayStation®4, Nintendo Switch and Xbox One on April 17th. Collectors who would like to buy the retail version, which also includes its 24-page long travel guide, can purchase it two days later on April 19th.

On a last note, we are super thrilled to see the first reviews coming in, stay tuned!

Read more

"Fromto" announced for PC and Nintendo Switch™, coming in Q2 2019

A remarkable hand drawn racing game created by Erik (40), Niki (5) and Joep (2)

18 February 2019 When the producers of Headup saw Dutch Studio Erikson’s Fromto for the first time, one thing was clear: This one is so special it has to be in Headup's future line-up. Fromto, has such a remarkable art style because it was partially drawn by the developer’s children! Also, the gameplay was influenced by the idea how kids play, so racing and jumping your car through ‘impossible’ tracks which must be modified in-game… together. Crazy! When you see Fromto, you will fall in love with it, when you play it you will become addicted...

It all started with a child’s drawing by developer Erikson himself when he was about 10 years old. In the drawing you follow a small doodle race car along an obstacle course so crazy only a child could imagine. And thus, was the idea for Fromto born.

Now, years later, Erikson has worked on Fromto for the past two years. To preserve the essence of the initial idea he invited two very special people to join his project; his own children Niki (5) and Joep (2). Erikson’s ‘clumsy’ drawing style fits in perfectly. The whole game has been drawn by hand multiple times to make it feel alive. According to Erikson, the game in fact became alive: “In Fromto many things happen I didn’t put in there intentionally. Fromto surprises me, every time I play it.”

Fromto is primarily intended as multiplayer - online as well as local. It also features a hotseat mode so you can play with four friends using only one controller. The single player on the other hand is quite a challenge and offers +25 levels to compete with players around the world to set the best time.

Racing in Fromto is turn-based, while in the build round all players are playing together in real time. (Except for hotseat, of course.) During the build rounds you can both add helpful objects as ramps, and also make the track harder for your opponents as the traps you place will be passive when it is your race turn again. This adds a strategic element to the game. Creating a race track together in which everybody wants to win, often results in some hilarious childish chaos!

Read more

The Textorcist out today - make it your special Valentine's Day game!

Plus: Soundtrack by GosT available for purchase as well

14 February 2019 Happy Valentine's Day! Together with a box of chocolates, enjoy our new title The Textorcist today - it will be available on Steam and GOG this afternoon with a 15% release discount for only $12.74 / €12.74 / £10.19. If still not sure, check out the free Steam Demo (also on GOG) first and get exorcised from any doubts!

Although a single player game, in the spirit of Valentine's Day why not grab your significant other and exorcise together? Exorcising demons has never been so romantic and fun - one typing and the other dodging - as nothing screams love like a (still beating) demon heart or triggering autocombustion in mentally healthy villains by over-using exorcism spells on them.

In The Textorcist, you play as Ray Bibbia and learn how brutal life can be as a private exorcist, even if you're a badass. So far, influencers and journalists have greatly enjoyed this fresh mix of bullet hell and typing game - imagine Mavis Beacon Teaches Typing and Enter the Gungeon had a dark, loud child together!

In addition to the game, feel free to check out the electrifying soundtrack composed by GosT right here, for only 5 bucks (or 4.99 € / £3.99).

Read more

Presenting: "Colt Canyon" Conquer the West Roguelike Style

Loot. Shoot. Dodge. Reload.

13 February 2019 Strap on your revolver and keep the hammer cocked, Hoss - welcome to the West! Headup announces Colt Canyon, developed by Retrific Game Studio, to be released in Q3 2019 for PC, Nintendo Switch™, PlayStation®4 and Xbox One.

Colt Canyon is a stylish 2D pixel art twin-stick shooter with roguelike elements in which you control a cowboy (or a cowgirl!), whose mission it is to save his kidnapped partner from ruthless bandits. Take your revolver, knife and TNT and shoot your way through a hostile canyon full of hidden treasures, weapons, obstacles and all kinds of bloodthirsty scum. Perhaps you can save more people than just your beloved one. You can also enjoy Colt Canyon with a friend by playing its 2P local co-op mode.

With permadeath, roguelike gameplay and many unlockable characters,Colt Canyon offers high replayability value: Every run is different.

Though the canyon's basic layout is handcrafted, everything else is randomised. You can explore the levels to find new weapons, ammo and kidnapped people or prisoners who you can rescue to earn upgrades - some are even willing to help you on your mission. Through specific actions you can unlock new characters, starting loadouts and more to make your next run easier or tougher.

Read more

New Devespresso and Headup Collaboration:

Strategic Fantasy Adventure with Roguelike Elements from the Makers of

12 February 2019 Devespresso and Headup join forces for the release of Devespresso's newest single-player adventure Vambrace: Cold Soul. The roguelike fantasy adventure focusses on rich story telling and deep strategy, and will come to PC and Mac on 25th April, with Nintendo Switch™, PlayStation®4 and Xbox One following in Q3 2019.

Vambrace: Cold Soul follows Devespresso Games' Korean indie horror hit The Coma: Recut. Coma represents a major departure from the survival adventure mechanics of their previous title. For Vambrace, the team instead reveals a gothic fantasy tale from the minds of Minho Kim and T.L. Riven. The game features multi-class party building mechanics, punishing roguelike expeditions, and an immersive narrative with high replayability. Vambrace also boasts Minho's signature hand-illustrated graphics that is sure to please 2D and retro game enthusiasts.

You play as Evelia Lyric, bearer of the Aetherbrace and the only human capable of entering the cursed city of Icenaire. You must choose party members who will lend their unique strengths to your cause. Embark on expeditions and use perceptive allies to avoid traps and strange encounters. Leverage the strengths of fighters and magic wielders to survive deadly combat. Stock well and discover paths that will allow you precious time to recuperate in camps. The surface of Icenaire is cold and unforgiving, so you will need to use every advantage you can muster to survive!

Read more

The Textorcist Public Demo available now on Steam

Type your way through hell!

11 February 2019 With The Textorcist's release just around the corner (14th February), even the last of non-believers are given the chance to repent by trying out the demo version of the game.

Play as Ray Bibbia and learn how brutal life can be as a private exorcist. The demo features the first two boss fights as well as a relaxing tutorial fight at the beginning. In addition, you will get the chance to check out The Textorcist's Italian black humor and train your multitasking skill like never before!

So far, influencers and journalists have greatly enjoyed this fresh mix of bullet hell and typing game - imagine Mavis Beacon Teaches Typing and Enter the Gungeon had a (badass!) child together.